We participated in development of more then 20 games
and understand the whole development path in details,
from game design to final launch in App stores.
We know what to do and how to achieve the goal quickly!
Visual stories: like Episodes, Choices, Love Sick, Romantics Club
Hidden Object games
MMORPG games(Browser/PC/Mobile): Fragoria. Legend of Khans, Pixel Wars
Project idea and requirements
We convert your game idea in detailed statement of works.
We create different art styles for games. Our talented artists will create a visual world in your chosen setting.
Do you have your own team of artists or developers? We’ll interact with them and develop a common set of requirements for graphic arrays.
Are you unsure about a game design and need a lot of prototypes to test hypotheses? We have such experience and will solve such issues for you.
A key step in creating any game is identifying the requirements of designers and detailed design. Our team of analysts, as well as ux/ui designers, immerses itself in the project, identifies requirements, studies the game, and as a result - writes recommendations and development plan, understandable to both the customer and programmers
We define a project scope. We form a vision of your project and upper-level plan for its development in short, medium and long terms (statement of work).
Based on the analysis, a list of the game functionality required by the key components of the system is compiled.
Infrastructure and game logic
The logical and navigation core of the project, information architecture is developed. All relationships between parts of the project are designed. The mechanism for subsequent scaling of the project without violation of logic and navigation is laid down.
We design all game forms. If necessary, we assemble a dynamic prototype that simulates the work of the project (without design).
Hour rate: 30-55 USD
WE ALSO OFFER
We really like to model buildings and charactersй
We make sculpting
Prepare High/Low-poly models by your requirements
Check layer names after rendering
Adapt objects to your engine
Animate: we work in Maya and 3ds Max
We develop 2D game objects of any complexity
Suggest 2D art concepts
We draw characters, locations and technics
We prepare illustrations and icons
And we offer promotions and advertising creatives
Offer bright animations
Breathe life into characters and locations
Work with Spine and After Effects for 2D
Set up RIG
Make a concept
Draw interface in smallest parts
Adapt GUI for different screen resolutions
And then again we will double-check everything!